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About Monday Mutants
Monday Mutants provide game masters with an all-new deviated freak for your next post-apocalyptic Mutant Epoch game session.

While crafted for The Mutant Epoch RPG, which is armed with the Outland System, GMs can easily modify these wasteland monstrosities to accommodate other game systems.
     Priced to move at the always affordable Pay What You Want, these critters are sure to add an element of the unexpected to your next ruin crawl. This first batch is written and illustrated by the creator of the Mutant Epoch, William McAusland. Each includes a full page version of the ink artwork for use as a player hand out – which at our table we simply use within the PDF and hold up the iPad to show the player what their characters see.

Stay tuned for the upcoming Monday Mutants Bestiary book here or at our website. As of writing this on June 28th 2022, we know that 2 of the 6 upcoming creatures include a giant, predatory mutant chicken called a Blood Beak, and a mysterious, savage humanoid of the wastes called a Junk Ghoul.

 

Monday Mutants: 24

Pheedlot
Released: June 28th 2022

Keep plenty of salt handy for these mayhem causing, giant mutant gastropods. Your barter town depends on it!

These giant mutant slugs can appear in four terrifying size categories: the globulant, which is as big as a horse and roams the wasteland in packs, the towering, long legged and cunning fast feeder, the reclusive but always hungry giant bloater, and finally, the massive, tree sprouting mega pheedlot which won’t tolerate others of its kind and can devour the inhabitants of a whole village in one afternoon.

Of ancient design, and once controlled by the oldsters via compliance chips, these now wild predators are the scourge of any region. Hard pressed inhabitants of Epochian era towns frequently plead with passing excavation teams to either drive off or rid them of these creatures, especially as every ten years, a mega and its trailing retinue of smaller specimens arrive along their age old migratory route, and revisit devastation on the populace.

Can your dig team contend with these human harvesters, or will they also add their bones and gear to the many indigestible remains within these post-apocalyptic titans?

The pheedlot is our 24th Monday Mutant for The Mutant Epoch (TME) Tabletop RPG, and the final freak in this free or ‘pay what you want’ lineup. We’ll be adding these, along with 6 never before seen muties into a new book that will be available in both PDF and print. This 11 page PDF includes illustrations and details on each of the mobile life stages of these horrific, multi-legged mutant monsters, plus 18 mutation options and a generous 2d20 ingested remains ‘treasure’ table.

While low rank dig teams might contend with a few globulants, or maybe one fast feeder, the larger specimens such as the bloater or mega are certain to serve as the ultimate challenge for a mid or high rank squad of diggers.

Visit our social media feeds to say hello. We’re on Instagram, Facebook, Twitter, MeWe.com, as well as Enworld.org and RPG.net to list only a few places. See all these links at our webpage. As with all Monday Mutants, sure, you can mess with pheedlot’s stats for personal use with another game system, but these ginormous freaks are most devastating when fuelled by the Outland System used by The Mutant Epoch RPG.

Harvest your copy of the pheedlot today at the affordable ‘Pay What You Want’ price. Can’t afford a donation right now? No worries, instead give us a signal boost by leaving a rating, quick one sentence review, or sharing the link to this mutie on ENWorld.org or rpg.net or other gaming sites, but also check out our growing line of source books and adventures, too.

Grab yours here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the ink at
the Monday Mutants Art Gallery 2

 

Also, grab the free isometric map for home printing here!

Monday Mutants: 23

Wall Hugger
Released: June 21st 2022

In The Mutant Epoch era, don’t forget to look up!

Wall huggers, also called wallers, are like a cross between a human sloth and a flying squirrel, but often weigh as much as a full grown man. They’re highly territorial, bad tempered omnivores, often covered in moss and mushrooms and spend much of their lives clinging to the sides of ancient buildings, cliffs, bridge girders and vast hulls of abandoned ships. In most cases, ruin explorers don’t even realize what’s hit them when these hideous sub-human creatures hit them. An impact from a falling waller can knock a person out during its first impact, but to get one of these damn things stuck to your back, raking and biting, can also shorten an excavator’s career.

Still, wall huggers are known to inhabit the same high rise for generations, and carry their half eaten or unconscious victims aloft to stuff in vast bone pits — along with whatever treasure, gear and wondrous relics they wore along with them. It is these macabre troves which many dig teams can’t resist, and which often lead them to their doom.

The Wall Hugger is our 23nd Monday Mutant for The Mutant Epoch (TME) Tabletop RPG. This 11 page PDF includes a short sample adventure ‘The Wall Hugger’s Tower’ for 6 to 8 low rank characters and includes a half page isometric map — although it’s based on a full page hand inked map you can download for free from this product’s page. Also included for this nasty, ambush predator are 8 commonly seen mutations, a 2d12 bone pile discovery table and pages of useful information on this all-new, ‘halibut human’ of the wastes.

Grab yours here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the ink at
the Monday Mutants Art Gallery 2

 

 

Monday Mutants: 22

Wyngdeth
Released: June 14th 2022

Short for ‘winged death’, these rock colored, feral bio-weapons are among the most dreaded newcomers to the Epochian wilderness. Their sharp claws, swiftness, and three neuro-toxin filled tail stingers and make these winged mutants more than a match for most new dig teams.

Yet, it is what they do with subdued humans which is their most terrifying feature. Evidence of their cruelty is easy enough to find, for up on their bone strewn nest mounds the booted feet of past victims stick out from the grave-like holes in the clay.

Questions arise. What awful ending did these people face? Why are they head first in the side of a cliff? What horrors linger here, and so too, what valuables?

Discover the grisly truth by downloading the Wyngdeth today.

The Wyngdeth PDF is an 8 page creature supplement that covers three life stages of this horrific, fast moving mutant monstrosity; the winged adult, the man-sized pupa, and wriggling cat-sized larva. Also included are two random loot tables: a 1d20 scattered mound discoveries and the 1d12 gruesome nest discoveries table... both of which are strewn with a mix of valuables, curiosities and perils. These former bio-weapons aren’t any bigger than a man, but extremely tough and are among the fastest predators in the wasteland. They can make 5 attacks per round, are almost impossible to run from, and with +5 initiative, are hard to hit before they’re on you. Grab your copy now.

Grab yours here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the ink at
the Monday Mutants Art Gallery 2

 

 

Monday Mutants: 21

Noxo
Released: June 6th 2022

These man eaters are as big as a bull, cunning, quick and equipped with lashing tentacles, frontal stabbing legs and whatever armament the foremost torso wields in its powerful arms. Worse, these genetically engineered battle beasts of old make separate mental or energy attacks from each of their three hideous heads, and if a hunt isn’t going its way, it will unleash a gaseous discharge of noxious, eye and throat burning tear gas — a feature which is the source of this mutant monster’s name.

The noxo is our 21st Monday Mutant for The Mutant Epoch (TME) Tabletop RPG. This wasteland horror is dangerous at any distance, actively hunts dig teams, caravans and entire villages, and often isn’t alone. Besides moving in small packs, many ancient specimens of these enormous, unpredictable beasts knowingly play along with cults of primitives, especially skullocks and moaners, and serve as their impatient, ever hungry and demanding god. What foul deeds will the devotees of a noxo undertake? What will the tentacled, multi-headed ruin lord do to either expand its territory or eliminate the intrusions of human excavators into its wasteland realm?

Grab yours here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the ink at
the Monday Mutants Art Gallery 2

 

 

 

Monday Mutants: 20

Krutok
Released: May 30th 2022

With its retinue of mind numb, pack laden humanoid servants in tow, the gruesome, two headed, ‘cruel talking’ krutok crosses the rubble strewn wastes. Some of its drooling, half-witted toys are on their last legs, and need replacing. That’s when it spots the team of worn out excavators as they leave the ruins.

After examining the dig team and bickering among itself for a moment, it sees that the humans are wounded and don’t appear to have any serious firepower. Half will serve as food, the others as pack animals and playthings.

Its mind made up, this sac bellied freak makes its move. It sends a mentally controlled giant garnock to start the show with a diversion on the right flank, and two almost brain dead skullocks to attack on the left. The hunt is on.

The krutok is our 20th Monday Mutant for The Mutant Epoch (TME) Tabletop RPG. This new freak makes alternating mental or energy attacks with its two heads, plus, is superbly defended from close quarter attacks by of dozens of pus and gas filled sacs which hang from its globular, reddish-purple body. Any hit on this thing will cause a sac to burst, unleashing one of many possible disgusting liquids, gases, or obscuring substances, including radioactive powder.

The krutok supplement includes a table to determine what random mutation one of its heads unleashes each round, plus a sac rupture table, along with a brief servant table. These mentally subservient, drooling captives are controlled by the krutok to do its bidding, endure its sick torments, carry its stuff, and sacrifice themselves when the master creature is attacked. Learn more about this horrid new mutie in the 6 page PDF.
 

Grab yours here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the ink at
the Monday Mutants Art Gallery 2

 

 

Monday Mutants: 19

Weed Demon
Released: May 23rd 2022

Famous last words from the wasteland...

“Wait, did that little hill there just move? Let’s check it out.”

“Um, guys. Was that weed patch there when we entered this street before? And… are those skulls underneath it? Let’s look for loot.”

“This junk storm is just gonna get worse. C’mon, boys, let’s take shelter in that mound over there. Yes, the one with all those trees growing on it.”

“Whatchea worrying ‘bout? They’re just green walkers. We’ve mowed our way through a swarm of them before. C’mon, sissy, pull out your axe and let’s do this.”

“I wonder why them skullocks circled way around that clump of trees up there. You’d think they would’ve used it to take cover from Joe’s marksmanship. C’mon, let’s camp there tonight and continue tracking the pesky buggers in the morning.”

In an era where the plants will try to eat you, these nightmarish mutant growths take it a step further and will also absorb their still living human prey. The weed demon can appear in three terrifying forms: the young, green walker-like ‘stalker’, the multi-legged giant ‘trunker’, and finally, their ultimate tree bristling adult form as the ‘mounder’. Each age variety is equipped with the same toxin tipped stabbing limbs and ravenous need for the minerals, liquids and bones of their favoured humanoid prey.
 

The weed demon is our 19th Monday Mutant offering for The Mutant Epoch (TME) Tabletop RPG. This supplement includes stats and art for three size variants of this new, highly aggressive mutant plant; the stalker, the trunker and the massive, hill-like mounder. Within these fierce, fast moving hunters are the remains of past human victims, along with their stuff. We’ve included a massive 1d100 random loot table with this new creature, which offers a wide range of junk, curiosities and treasure that’s tangled within the bone fused roots of these damn things.

Grab yours here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the ink at
the Monday Mutants Art Gallery 2

 

 

 

Monday Mutants: 18

Shokgast
Released: May 17th 2022

Do you dare to explore the catacomb hives of these ravenous, shocking mutants? Will your dig team rescue doomed captives and unearth the bizarre collections of junk, souvenirs, or priceless relics that these flesh eaters hoard? Find out by grabbing your copy of Monday Mutants 18, Shokgast, today!

These pack hunters get their name from both their dreaded shock tendrils and their ghast-like tendency to feed on both the living and those in fresh graves. Shokgasts inhabit subterranean ruins and cave complexes, and herein, dig out individual sleeping holes to form ‘crypt dens’. Within each of these cavities, a shokgast stashes its prized collection of treasures. These so-called treasures can range from old action figures, sport cards, batteries, body clippings or even priceless relics. So too, many shokgast catacomb lairs contain living victims. These hapless souls are held in makeshift larders for when the hunting outside is poor, or the graveyards of nearby settlements freeze over. Will your character end up in such a pen?

Introducing our 18th Monday Mutant presentation for the Mutant Epoch (TME) Tabletop RPG. At twelve pages long, this offering is way bigger than was expected and is surely the biggest one we’ll ever do. Honest. It includes a 2d20 random collection roll table, along with four mini adventures with isometric view maps showcasing an assortment of sample shokgast crypt dens.

Grab yours here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the ink at
the Monday Mutants Art Gallery 2

 

 

 

 

Monday Mutants: 17

Skullgut
Released: May 10th 2022

Don’t lose your head!

Of all the horrors of the post-apocalyptic, Epochian era, few mutants compare to the malevolence, unpredictability, and nightmarish doings of the dreaded skullgut.

These large, bloated things are head hunters in the truest sense, and collect the still living craniums of adventurers and use them both for their own sick pleasure and offensive mental mutations. While often encountered alone, many instead serve as a deity or prophet for man-eating barbaric humanoids, especially skullocks and moaners, and will launch raids on trade caravans, barter outposts and villages in search of new victims. These cunning, often cowardly bullies make for the perfect boss villain in any game master’s campaign. Grab your copy today.

Introducing our 17th Monday Mutant offering for the Mutant Epoch (TME) Tabletop RPG. At nine pages long, this addition is the second biggest we’ll ever do, and includes quick armament table, minions table, a random d20 listing of the mutations for absorbed heads, as well as a generous loot table for the sort of grisly remains found in this monster’s den. We’ve also added three adventure hooks to help GMs get started with these new, freaky butchers of the badlands.

Grab yours here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the ink at
the Monday Mutants Art Gallery 2

 

 

 

 

 

Monday Mutants: 16

Bog-Devil
Released: May 2nd 2022

Bog-Devils have no use for valuables or relics, and toss them aside like trash among the cadavers and egg hosting bodies of their humanoid victims. These vast troves of grisly remains and priceless artifacts can grow deep, and with a lifespan of over a hundred years, the lair of a bog-devil is sought after by both skullock war bands, and human excavators.

To purposefully seek this known man-eater is sheer madness. The beasts hunt people almost exclusivity, and use their terrible claws, fearsome mandibles, tail slap and volley of javelin-like shooting spines to wipe out whole dig teams.

Still, with luck, and skill, and desperation, a careful band of diggers might try their luck at the beast’s lair, and just hope the damn thing is sleeping, or off on one of its ruthless hunts.

Introducing is our 16th Monday Mutant release for the Mutant Epoch (TME) Tabletop RPG. This addition is the biggest we’ll ever do, and includes an isometric map and mini adventure for about five, 2nd rank player characters called ‘The Bog-Devil’s Lair’. This creature listing has 12 pages of content and includes a 1d8 mutation table and extensive 62 entry random discoveries table for what a team, or stealthy individual, might find in the gruesome bone pile near a bog-devil’s lair.

Grab yours here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the ink at
the Monday Mutants Art Gallery 2

 

 

Monday Mutants: 15

Arm-Gunn
Released: April 25th 2022

From survivors, you’ve heard stories of these brutes. Of their rock spitting lower arms and terrible jaws. You’re aware of their bloodthirsty nature, tendency to form ranks with skullocks, moaners and other savage muties to annihilate entire villages, but nothing prepared you for this. You now stand at the edge of their territory, and after tracking the pack of arm-gunn marauders, you and your team have come to the end of the line. Up on that mound... are those people on those rebar shafts and wooden stakes? And... what’s that next to those skulls? An assault rifle just hanging on a pipe?

Aptly named for their lower set of rock spitting, cannon like limbs, arm-gunns are powerfully built, exceptionally cruel and territorial humanoids. These mutants dwell in ruins, inhospitable wastelands, rugged forests and stinking swamps. Besides their ferocious nature and tendency to savor the kill, they make use of trophy poles to mark the boundaries of their turf. Clusters of these poles are set on mounds and rubble heaps for all to see, and sometimes accompanied by valuable relics and still living captives. Experienced excavators and scavengers know what this means, and approach such grisly displays with extreme caution.

This is our 15th Monday Mutant release and the 3rd in our follow-up dozen for the Mutant Epoch (TME) Tabletop RPG. Like the last one, this is an expanded creature listing running at 8 pages and includes a few graphite drawings along with a random 1d12 mutation table and extensive 2d20 random discoveries table for some of the things diggers might find among a collection of trophy poles.

Grab yours here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the ink at
the Monday Mutants Art Gallery 2

 

Monday Mutants: 14

Wave Lurker

What’s that in the damn water? That fin! It’s coming toward us!”

Like so many beasts of the Epochian new era, the people of this age call the terrifying new creatures by some physical feature or behavior the mutie beast displays. These are straightforward, no bullshit descriptions, something that the various humanoid strains can relate to other people with few words, which is often important when a watcher on a wall or barge deck must make their cry of alarm. With the shriek of “Wave Lurker!” everybody aboard a crude scrap-built cargo ship or junk walled village knows what is coming for them. Once the alarm is given, people can either grab the right weapon, dash to their battle stations, flee to a secure area, or pray to their wasteland god for admittance to the afterlife.

Introducing the ever hungry, fast moving, reptilian wave lurker. These aquatic predators patrol the seas, lakes and swamps of the Mutant Epoch era, appear in various sizes, and like a sea lion, can drag themselves up onto the deck of a barge or shore to go after their prey. They can be encountered both in their typical form, or as mutant freaks to inflict even more mayhem and terror on hard pressed humanity.

This is our 14th Monday Mutant release and the 2nd in our follow-up dozen for the Mutant Epoch (TME) Tabletop RPG. It’s a biggie, too, with a few extra half page illustrations and a wide range of size stat blocks from the tiny, dog sized hatchlings to the barge sized colossal adult! We will add another nightmarish oddity each Monday until we add this next dozen to the collection. Once we get to 24 muties, we’ll put them all, and a few never seen mutie freaks, into a PDF and print bestiary!

This supplement, written and illustrated by the creator of TME, William McAusland, includes the main artwork as a player handout sheet and both a d10 mutation and d20 specialty loot table. Dive into post-apocalyptic adventure today and grab your copy of the wave lurker at the always affordable ‘Pay What You Want’ price

Snag yours here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the ink at
the Monday Mutants Art Gallery 2

 

 

 

Monday Mutants: 13

Dust Fiend
Released: April 11th 2022

Here comes double trouble! The dreaded dust fiend is here, and whether it roams the wastes as a wild predator or serves it's bunker dwelling human creators as a patrol beast, it's always a brutal, close-quarters killer.

Able to crab walk back and forth or side to side, climb over the roughest terrain or climb up the face of a ruined skyscraper, these powerful muties are a serious challenge to any excavation team that finds itself in the arid badlands and dunes of the Mutant Epoch era. In melee range fights, they are at their most devastating, and with two heads and the exceptional alertness this offers, they are hard to sneak up on or catch in the open where ranged attacks are a dig teams only hope. Worse, they are known to roam in packs of up to six members, and mount merciless ambushes on those who foolishly enter their territory.

This supplement, written and illustrated by the creator of TME, William McAusland, includes a left hand random weapons listing, 3 short loot tables, and the usual full page art as a player handout.
 

Loot it here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the ink at
the Monday Mutants Art Gallery 2


 

 

 

 


Monday Mutants: 12

Masher
Released: November 10th 2020

Run for your friggin' life!
The masher is upon us!


This is our 12th Monday Mutant of an initial 12 group freakopedia.

These brutes stand nine feet tall, weigh over a thousand pounds, have ballistic skin, adapt their pigmentation to their surroundings, exhibit other random mutations from a rich d20 selection, and live on an all-meat diet with a preference for generic humans.

This is our biggest Monday mutant yet at 9 pages. It features 5 Adventure hooks, a d20 'loot carried' table, and as a bonus, another d20 table offering the game master random goodies and weirdness that is found in the bone littered depths of a masher lair. Careful though, these giants of the epoch are known to hunt in packs, use ambushes, bait and mimicry to lure the unwary to a swift end.

If you like what you see here, please leave a review, or comment below and if you don't, email me and let me know how we can make these better.

Look for more gaming goodness for The Mutant Epoch RPG in the months ahead as we finish some big books and delve into new, shorter content.

 

Harvest your copy today at the always affordable 'Pay What You Want' price.

Loot it here at Gumroad*
*We get 95% of whatever you donate!

or Drivethrurpg.com

See the inks at
the Monday Mutants Art Gallery

 

 


Monday Mutants: 1
1

Wriggle-Hack
Released: November 2nd 2020

Beware the Wriggle-Hack!

This is our 11th Monday Mutant of an initial 12 freaks in this series. These horrific, bear sized ambush hunters use multiple electric shock tentacles to subdue their prey before they drag them off to deposit in a crevice, back room, or pit for later consumption. This 7 page PDF includes a random table for other unfortunate beings who also find themselves in a larder pit … with some of the fellow creatures on the menu being potential allies in any escape plan, while others who might well harm the character.

Also included with this all-new mutie is a selection of 5 Adventure hooks to jump-start a heroic quest that involves these cruel, ravenous harvesters of the mutated new era.

Grab your copy today of this freak for the always affordable 'Pay What You Want' price.

Loot it here at Gumroad*
*We get 95% of whatever you donate

or Drivethrurpg.com

See the inks at
the Monday Mutants Art Gallery

 

 

 

 


Monday Mutants: 10

Grumble-Strike
Released: October 27th 2020


This is our 10th Monday Mutant of an initial dozen freaks. Included in this PDF is an all new Reaction Roll table for this unpredictable, role-play heavy new creature. Roll your d100 and add or subtract from previous questions and statements by the Grumble-Strike to find out if it will try and eat your heroes, befriend them, guide them to riches, or betray them. Other tables include a set for the appearance, and gender of this dual headed thing, as well as a mutation table for the ten percent of these damn things that exhibit deviations.

Snap up your PDF copy of this bizarre, talkative mutie for the always affordable 'Pay What You Want' price.

Loot it here at Gumroad*
*We get 95% of whatever you donate

or Drivethrurpg.com

 

 


Monday Mutants:
9

Spider-Sister
Released: October 19th 2020

Spider-Sisters are ambush hunters of the wastes and ruins, and aptly named after both their uncanny ability to climb walls and hang from ceilings, but so too, their venomous bite which causes paralysis. When these things feed on an unlucky excavator, they are conscious as it bleeds them out, able to feel, see and hear everything as they meet their end. Will your player character be the ones to rid these foul things and save the captives, or will they too succumb?

This is our 9th Monday Mutant of an initial 12 creature assortment. Included in this 6 page PDF are tables for mutations, contents of their carried pouch, and art and stats for the elusive, huge alpha male. Snag your PDF copy of this fast moving, wall crawlin' blood drinker for the always affordable 'Pay What You Want' price.

 

Loot it here at Gumroad*
*We get 95% of whatever you donate

or Drivethrurpg.com

 

 

 

Monday Mutants: 8

Rubble-Imp
Released: August 11th 2019

Rubble-Imps are roughly four feet tall, grayish humanoids with leathery twelve-foot wingspans and a well-deserved reputation for causing considerable mayhem, misery, and discord. When either working alone, in flocks, or as the scouts, spies, and thieves of villainous masters, these nasty things are sure to cause your player characters big trouble, if not a fatal end.

This is our 8th Monday Mutant of an initial 12 creature assortment. Included in this 7 page PDF are tables for potential allies, mutations, precious items, along with a collection of adventure hooks that center around the mayhem rubble-imps can cause to a post-apocalyptic village and how the characters are coaxed to intervene.

Grab your copy of this troublesome mutie for the always affordable 'Pay What You Want' price.


Loot it here at Gumroad*

*We get 95% of whatever you donate

or Drivethrurpg.com

 

See the inks at
the Monday Mutants Art Gallery

 

Monday Mutants: 7

Sap-Crawler
Released: July 29th 2019

Are your diggers ready to face the dreaded Sap-Crawler?

Serving the role of a post-apocalyptic demon or mutie boss encounter, these hideous miscreations often control gangs of mooks. Yet, with their venomous bite, nasty claws, lightning bolt throwing heads and tail slaps, these vile things need little help dealing with impudent diggers.

This is our 7th Monday Mutant of a planned 12 creature collection and comes in at 8 pages of post-apocalyptic goodness. Included are a random list of potential mook servants, random venomous bite results table, a listing for various sap sprays from ruptured nodules, as well as a d30 loot table. Grab your copy of this all-new freak for the always affordable Pay What You Want price.


Loot it here at Gumroad

*We get 95% of whatever you donate
or Drivethrurpg.com

See the inks at
the Monday Mutants Art Gallery

 

 

 

 

Monday Mutants: 6

Grumpy Stomp
Released: July 8th 2019

The Grumpy Stomp is an omnivorous elephant-sized mutant featuring the DNA of horse, hogs, and humans. They wander the steppes and remote flatlands of the post-apocalyptic world in search of plants, carrion and at times – when their normal food is in short supply – other creatures, including people.
Domesticated specimens have been raised and trained, with both riding specimens available for purchase but also battle mounts which don't break and run at the first sound of a gunshot.
     As a trained mount, these behemoths can carry a 'back-shack' which can shelter up to six adventurers for their journey into the wastelands and ruins of The Mutant Epoch world.

This six-page PDF includes stats on infants, younglings, adults and the rare, wild alphas, as well as a price list for those dig teams who want to purchase a Grumpy Stomp as a mount. Also included are a mutation list and plenty of art.

loot your copy here:

Gumroad.com

https://gumroad.com/l/CooEd
Where we receive 95% of any tips

Drivethrurpg.com https://www.drivethrurpg.com/product/282046/Monday-Mutants-6-Grumpy-Stomp

See the inks at
the Monday Mutants Art Gallery

 

 

Monday Mutants: 5

Piffer
Released: July 1st 2019

Will they barter or will they swarm you? Either way, always watch your back when dealing with the Piffer!

Inhabiting vast, ant-hill like tunnel networks in either the ruins, mutated forests, badlands and tangled swamps, the two-foot tall race of piffers are unpredictable little omnivores. Sometimes they'll trade remarkable, oversized relics to passing dig teams in return for honey, baked goods, jam or booze, and at other times, be hostile and predatory.
This new race of scale-covered, grayish colored mutant humanoids are like the gnomes or kobolds of a post-apocalyptic world and can add either a bit of humor to a game or add horror, depending on the nature of the particular tribe.

This 7 page PDF includes weapon tables, random mutations, the loot contents of their pouches, guard beasts as well as stats for the half-human specimens called Piffohumes.

Like all Monday Mutants, they are easy enough to convert to another game system, although best served in the original, fast-paced Outland System, for The Mutant Epoch RPG. They're also affordable as heck at the 'Pay What You Want' price.

If you like what you see here, please leave a review, and if you don't, email me and let me know how we can improve these. (Info at outlandarts dot com)  WM

 

snag your copy here:

Gumroad.com
https://gumroad.com/l/hDzTv
Where we receive 95% of any tips

Drivethrurpg.com https://www.drivethrurpg.com/product/281626/Monday-Mutants-5-Piffer

See the inks at
the Monday Mutants Art Gallery

 

 

 

Monday Mutants: 4

Lump-Devil
Released: June 28th 2019

 

Solitary, territorial, vengeful and cruel, any village with one of these meter tall mutant giants around is gonna need help from outsiders - either as heroes to hunt the best down, or else to be stripped down and tied to the offering post.

    This is our 4th Monday Mutant and will be featured in a full-length adventure late in 2019 called Devil's Den.

grab your copy here:

Gumroad.com
https://gumroad.com/l/KCFaq
Where we receive 95% of any tips

Drivethrurpg.com https://www.drivethrurpg.com/product/281289/Monday-Mutant-4-LumpDevil
 

See the inks at
the Monday Mutants Art Gallery


 

Monday Mutants: 3

Skayl
Released: June 17th 2019

Skayls are entirely carnivorous and favor the flesh of fish, rodents and human-based entities, including their mortal enemies, skullocks.

Territorial, bad-tempered, and prone to worshiping colossal beasts, mad robots or digital beings, these tough little creatures spend their time hunting, patrolling their lands, and seeking new and better weapons with which to engage larger creatures, hostile tribes, or the incursions of human excavation teams.

Loot your copy here:

Gumroad.com
https://gumroad.com/l/vCvZU
Where we receive 95% of any tips

Drivethrurpg.com https://www.drivethrurpg.com/product/280346/Monday-Mutant-3-Skayl
 

See the inks at
the Monday Mutants Art Gallery

 

 

 

Monday Mutants: 2

Beaked-Slasho
Released: June 10th 2019

Beaked-Slashos are aggressive, swift-moving pack hunters which inhabit nearly every non-aquatic terrain type. Although they have a beak and squawk and call like vultures, they are actually warm-blooded reptiles. They have night vision and can be found on the prowl any time of day. Their leathery, scale-covered hides are grayish brown in dry or ruin areas, while olive green among strains which dwell in swamps and woodlands. Most exhibit dull, yellow beaks and narrow, blood red eyes, white talons and garish, unnaturally purple tongues, although albino and almost entirely black specimens have been seen.

They use a limited form of inter-species telepathy and can communicate openly with all members of their own kind within a one-kilometer range. They use this power to alert each other to nearby threats, sources of water, carrion, or the arrival of prey animals — including humans and their off-shoots

Grab it at:


Gumroad.com https://gumroad.com/l/vxgoU
Where we receive 95% of any tips

Drivethrurpg.com
https://www.drivethrurpg.com/product/279634/Monday-Mutant-2-BeakedSlasho

See the inks at
the Monday Mutants Art Gallery

 

Monday Mutants: 1

Junko
Released: June 3 2019

The Junko is a lumbering mutie of the wastes, an eater of men, a user of bait loot, and an unpredictable, ravenous foe. Use with caution, as just one of these brutes can result in a TPK of low-rank excavators, especially if the damn thing gets into melee range with a group.
 

Grab it at:


Gumroad.com https://gumroad.com/l/YLrFL
Where we receive 95% of any tips

Drivethrurpg.com https://www.drivethrurpg.com/product/278883/Monday-Mutant-1-Junko

See the inks at
the Monday Mutants Art Gallery

 

 

 


 

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